<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7576069707929105863</id><updated>2012-02-26T02:48:35.144-08:00</updated><title type='text'>All Things Codemasters</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://allthingscodemasters.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://allthingscodemasters.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Alex Aris</name><uri>http://www.blogger.com/profile/09495415061897599638</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://1.bp.blogspot.com/-r1uoKl6olAw/ThNNwZ0Wb9I/AAAAAAAAADA/qPD96rnPSh8/s220/alex.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>5</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7576069707929105863.post-7517379709045880395</id><published>2012-02-26T02:48:00.000-08:00</published><updated>2012-02-26T02:48:35.153-08:00</updated><title type='text'>Batch 5 : Lets go to Miami and visit Frankie !</title><content type='html'>&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I hadn't forgotten about it, I was just getting around to it. Bah ! Enough excuses and onto two additions. A nice cartoony arcade adventure and something similar to &lt;i&gt;Miami Vice&lt;/i&gt; ?&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-ehWO8HNAiII/T0oI9xkleII/AAAAAAAAAU4/Ey1cT8xT2GU/s1600/code-05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-ehWO8HNAiII/T0oI9xkleII/AAAAAAAAAU4/Ey1cT8xT2GU/s1600/code-05.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.gb64.com/game.php?id=2904&amp;amp;d=18&amp;amp;h=0" target="_blank"&gt;Frankenstein Jnr.&lt;/a&gt; is jolly colourful game with some short, if a little repetitive, well heard music. The game is part of &lt;b&gt;Codemasters&lt;/b&gt; " Cartoon Time " range, which were styled, ironically just like cartoons. &lt;a href="http://www.gb64.com/game.php?id=4774&amp;amp;d=18&amp;amp;h=0" target="_blank"&gt;Miami Chase &lt;/a&gt;is great game with really cool graphics and music, but I found the control mechanism a little bit difficult to master at times. When playing it, I did get the feel for the &lt;b&gt;Ocean&lt;/b&gt; version of &lt;a href="http://www.gb64.com/game.php?id=4777&amp;amp;d=18&amp;amp;h=0" target="_blank"&gt;Miami Vice&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Codemasters ::&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Frankenstein Jnr. and Miami Chase.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Total collected so far ... &lt;i&gt;14&lt;/i&gt; out of 100 !&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Until the next batch ...&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7576069707929105863-7517379709045880395?l=allthingscodemasters.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://allthingscodemasters.blogspot.com/feeds/7517379709045880395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://allthingscodemasters.blogspot.com/2012/02/batch-5-lets-go-to-miami-and-visit.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/7517379709045880395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/7517379709045880395'/><link rel='alternate' type='text/html' href='http://allthingscodemasters.blogspot.com/2012/02/batch-5-lets-go-to-miami-and-visit.html' title='Batch 5 : Lets go to Miami and visit Frankie !'/><author><name>Alex Aris</name><uri>http://www.blogger.com/profile/09495415061897599638</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://1.bp.blogspot.com/-r1uoKl6olAw/ThNNwZ0Wb9I/AAAAAAAAADA/qPD96rnPSh8/s220/alex.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-ehWO8HNAiII/T0oI9xkleII/AAAAAAAAAU4/Ey1cT8xT2GU/s72-c/code-05.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7576069707929105863.post-4215525180040549781</id><published>2012-01-14T05:15:00.000-08:00</published><updated>2012-01-14T05:15:32.958-08:00</updated><title type='text'>Batch 4 : Dizzy and on the cheap !</title><content type='html'>&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;What a bargain ! I am dizzy with pleasure ! Being that anything connected with &lt;i&gt;Dizzy&lt;/i&gt; maybe a nice little earner or people will be taking advantage of the fact that it's making a comeback. I bet the &lt;a href="http://www.olivertwins.com/" target="_blank"&gt;Oliver Twins&lt;/a&gt; never thought it to be possible, a loved game character from the late 1980's, earlier 1990's would be hitting the scene again.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-9W_3PRdvmtE/TxF94ou9xEI/AAAAAAAAATE/Y0bNVLQvuI8/s1600/code-04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-9W_3PRdvmtE/TxF94ou9xEI/AAAAAAAAATE/Y0bNVLQvuI8/s1600/code-04.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;What makes this addition so special, it only cost me one pound and a penny for both the game and postage / packing. No bad, perhaps not as good as it being free, but still worth it.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Codemasters ::&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dizzy : Fantasy World&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hopefully over the next few months the &lt;b&gt;Codemasters&lt;/b&gt; collection will continue to grow and any Dizzy titles will be easily obtained and not radically priced by over zealous sellers. We've seen it all before haven't we ? &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7576069707929105863-4215525180040549781?l=allthingscodemasters.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://allthingscodemasters.blogspot.com/feeds/4215525180040549781/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://allthingscodemasters.blogspot.com/2012/01/batch-4-dizzy-and-on-cheap.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/4215525180040549781'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/4215525180040549781'/><link rel='alternate' type='text/html' href='http://allthingscodemasters.blogspot.com/2012/01/batch-4-dizzy-and-on-cheap.html' title='Batch 4 : Dizzy and on the cheap !'/><author><name>Alex Aris</name><uri>http://www.blogger.com/profile/09495415061897599638</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://1.bp.blogspot.com/-r1uoKl6olAw/ThNNwZ0Wb9I/AAAAAAAAADA/qPD96rnPSh8/s220/alex.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-9W_3PRdvmtE/TxF94ou9xEI/AAAAAAAAATE/Y0bNVLQvuI8/s72-c/code-04.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7576069707929105863.post-4297886160734654165</id><published>2011-12-24T11:24:00.000-08:00</published><updated>2011-12-24T11:24:06.019-08:00</updated><title type='text'>Batch 3 : Simulate this !</title><content type='html'>&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Let's simulate ourselves into a frenzy ! This is one thing that I love about Codemasters, they had the passion to do a simulator for almost any type of genre or thing. However, I never saw a cooking one. Perhaps a &lt;a href="http://en.wikipedia.org/wiki/Gordon_Ramsay" target="_blank"&gt;Gordon Ramsey&lt;/a&gt; simulator would have been fun ? Having a good curse or two would of cost you points and mastering your dishes with extreme passion could well rack up some big bonuses.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-sJPbw5iVRo8/TvYhmRhTGFI/AAAAAAAAASg/sZ2tWVgvvKg/s1600/code-03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-sJPbw5iVRo8/TvYhmRhTGFI/AAAAAAAAASg/sZ2tWVgvvKg/s1600/code-03.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;This fun batch has a shoot'em up, a platformer and a few sporting ones. Including one called, &lt;a href="http://www.gb64.com/game.php?id=57&amp;amp;d=18&amp;amp;h=0" target="_blank"&gt;4 Soccer Simulators&lt;/a&gt;. A nice collection, but a number, if not all the games use the music from &lt;a href="http://www.gb64.com/game.php?id=5903&amp;amp;d=18&amp;amp;h=0" target="_blank"&gt;Professional BMX Simulator&lt;/a&gt; by &lt;a href="http://xenomania.freehostia.com/xenomania/mattgray.html" target="_blank"&gt;Matt Gray&lt;/a&gt;. That last time I remember this happening with a game, was when &lt;a href="http://en.wikipedia.org/wiki/Ocean_Software" target="_blank"&gt;Ocean&lt;/a&gt; used the music from &lt;a href="http://www.gb64.com/game.php?id=1601&amp;amp;d=18&amp;amp;h=0" target="_blank"&gt;Comic Bakery&lt;/a&gt; by &lt;a href="http://en.wikipedia.org/wiki/Martin_Galway" target="_blank"&gt;Martin Galway&lt;/a&gt; in the game &lt;a href="http://www.gb64.com/game.php?id=8026&amp;amp;d=18&amp;amp;h=0" target="_blank"&gt;Top Gun&lt;/a&gt;. Shocking really !&lt;/span&gt;&lt;b&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Codemasters ::&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; 4 Soccer Simulators, Arcade Flight Simulator, Bigfoot, BMX Freestyle, Cosmonut, Professional Boxing Simulator, Professional Skateboard Simulator and Professional Ski Simulator.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;This batch adds to the total of ... 11 ! So, there is around 90'ish to go. I wonder if 2012 will bring the collection to a completed state ? Let's see !&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7576069707929105863-4297886160734654165?l=allthingscodemasters.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://allthingscodemasters.blogspot.com/feeds/4297886160734654165/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://allthingscodemasters.blogspot.com/2011/12/batch-3-simulate-this.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/4297886160734654165'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/4297886160734654165'/><link rel='alternate' type='text/html' href='http://allthingscodemasters.blogspot.com/2011/12/batch-3-simulate-this.html' title='Batch 3 : Simulate this !'/><author><name>Alex Aris</name><uri>http://www.blogger.com/profile/09495415061897599638</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://1.bp.blogspot.com/-r1uoKl6olAw/ThNNwZ0Wb9I/AAAAAAAAADA/qPD96rnPSh8/s220/alex.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-sJPbw5iVRo8/TvYhmRhTGFI/AAAAAAAAASg/sZ2tWVgvvKg/s72-c/code-03.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7576069707929105863.post-5962065496279611827</id><published>2011-12-11T08:32:00.000-08:00</published><updated>2011-12-11T08:32:45.679-08:00</updated><title type='text'>Batch 2 : Creations ... Where it all started !</title><content type='html'>&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;We all remember the earlier games from &lt;a href="http://en.wikipedia.org/wiki/Mastertronic" target="_blank"&gt;Mastertronic&lt;/a&gt;, the ones specifically designed by &lt;i&gt;David and Richard Darling&lt;/i&gt;. There seemed to be only one level, that would seem to get faster and faster when you moved onto the next level ? Yes ! I did say that !&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-fCSyOM2niUc/TuTNACy9qZI/AAAAAAAAARw/OVqPUCmiRiQ/s1600/code-02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-fCSyOM2niUc/TuTNACy9qZI/AAAAAAAAARw/OVqPUCmiRiQ/s1600/code-02.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I bet some of you wondered how they managed to create so many games and in such a short time. Well, one answer would be and in this case, a Game Maker Utility. All of the elements that form a game, Sprites, Objects, Backgrounds and Sounds. With all this onboard and standalone feature enabled, many a project could be created. Nowadays, most modern game making programs are more flexible and powerful. For example : &lt;a href="http://www.yoyogames.com/" target="_blank"&gt;GameMaker&lt;/a&gt; by YoYo Games and &lt;a href="http://www.scirra.com/" target="_blank"&gt;Construc&lt;/a&gt; by Scirra.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Creations or &lt;a href="http://noname.c64.org/csdb/release/?id=75035" target="_blank"&gt;The Games Creator&lt;/a&gt; ( first released by Mirrorsoft ) is, despite it's limitations a good way to learn how a game is made and works. The Commodore 64 also had the Shoot'em up Construction Kit by Outlaw ( Published by Palace Software ), which was limited to Shoot'em ups.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Despite any misgivings to the use of programs that defer the use of real programming, it does at least one simple thing, it promotes creativity ! Its the one thing we all need for our ideas to flourish. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7576069707929105863-5962065496279611827?l=allthingscodemasters.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://allthingscodemasters.blogspot.com/feeds/5962065496279611827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://allthingscodemasters.blogspot.com/2011/12/batch-2-creations-where-it-all-started.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/5962065496279611827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/5962065496279611827'/><link rel='alternate' type='text/html' href='http://allthingscodemasters.blogspot.com/2011/12/batch-2-creations-where-it-all-started.html' title='Batch 2 : Creations ... Where it all started !'/><author><name>Alex Aris</name><uri>http://www.blogger.com/profile/09495415061897599638</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://1.bp.blogspot.com/-r1uoKl6olAw/ThNNwZ0Wb9I/AAAAAAAAADA/qPD96rnPSh8/s220/alex.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-fCSyOM2niUc/TuTNACy9qZI/AAAAAAAAARw/OVqPUCmiRiQ/s72-c/code-02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7576069707929105863.post-763111819909707214</id><published>2011-11-27T09:24:00.000-08:00</published><updated>2011-11-27T09:24:17.821-08:00</updated><title type='text'>Batch 01 - A Trip to Virgin Megastore ...</title><content type='html'>&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;All Things Codemasters ! A sort of tenious link to the - " &lt;a href="http://allthingsmastertronic.blogspot.com/2011/07/so-where-do-i-begin-well-from-start-of.html" target="_blank"&gt;All Things Mastertronic Blog&lt;/a&gt; ", with some of the earlier titles that &lt;a href="http://en.wikipedia.org/wiki/Codemasters"&gt;David and Richard Darling&lt;/a&gt; created. In the begining with the likes of &lt;i&gt;BMX Racers&lt;/i&gt; and &lt;i&gt;Magic Carpet&lt;/i&gt;&lt;/span&gt;.&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; However, this blog will be dedicated to a mission with collecting all the Commodore 64 Titles by Codemasters and by chance we have two, to start off with.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-mJlCoVsnRL8/TtJmjXcRbRI/AAAAAAAAARQ/8agVor__0Sw/s1600/code-01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-mJlCoVsnRL8/TtJmjXcRbRI/AAAAAAAAARQ/8agVor__0Sw/s1600/code-01.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;i&gt;BMX Simulator&lt;/i&gt; was my first Codemasters purchase from Virgin Megastore in Oxford, way back in mid-to-late 1980's. Not only did it have a cracking tune by none other than &lt;a href="http://en.wikipedia.org/wiki/David_Whittaker_%28video_game_composer%29" target="_blank"&gt;David Whittaker&lt;/a&gt;, but it also had some really cool graphics and it was themed around BMX Racing. I played this game for hours on end and it had the additional option so a friend could compete with you either on Keyboard or Joystick. The game was also designed by &lt;b&gt;Richard Darling&lt;/b&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;i&gt;Red Max&lt;/i&gt; was a later purchase with the same passion of playing it, as &lt;i&gt;The Last V8&lt;/i&gt;, which ia ironically by &lt;b&gt;David Darling&lt;/b&gt;. Again, the game is accompanied by a great &lt;b&gt;David Whittaker&lt;/b&gt; tune.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;So, a journey onward with a smaller volume to gather, I esitimated around 100 ? This is considerably less than the Mastertronic label and of course, it will be a case of checking a list getting whats not on it. Simple really !&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7576069707929105863-763111819909707214?l=allthingscodemasters.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://allthingscodemasters.blogspot.com/feeds/763111819909707214/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://allthingscodemasters.blogspot.com/2011/11/batch-01-trip-to-virgin-megastore.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/763111819909707214'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7576069707929105863/posts/default/763111819909707214'/><link rel='alternate' type='text/html' href='http://allthingscodemasters.blogspot.com/2011/11/batch-01-trip-to-virgin-megastore.html' title='Batch 01 - A Trip to Virgin Megastore ...'/><author><name>Alex Aris</name><uri>http://www.blogger.com/profile/09495415061897599638</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://1.bp.blogspot.com/-r1uoKl6olAw/ThNNwZ0Wb9I/AAAAAAAAADA/qPD96rnPSh8/s220/alex.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-mJlCoVsnRL8/TtJmjXcRbRI/AAAAAAAAARQ/8agVor__0Sw/s72-c/code-01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
